::Sim settled in the crow’s nest above the rigging on the way back to Gateway. In a few days they would share with Thomas Hawk the fate of his son Allen. They should probably leave out the part when the demon animated his bones. A father didn’t need to hear about that kind of desecration to his son’s corpse. That memory brought the simian wildling back to the task at hand. keeping a journal. He had endeavored to do so since he had first gained his freedom. When you came from a place that seemingly had no history and allowed no sense of self, a means of logging who you were and where you’d been seemed so much more important::
Journey onto the Raven
After a long time on the ship, too long really, I finally spotted land. A small island that held a tower and a crashed ship. Luckfinder said it appeared to be “The Raven.” That’s the ship Thomas Hawk sent us to find. As we approached, some ape-like creatures began to attack us. It was strange. Normally they’d just run away. Something on the island had made them hostile. But one minute they were throwing rocks at us and the next, boom! They were burning in a pillar of flame. It was kind of hard to see other ape-like creatures suffer a fate like that. It took me back to the port authority weapons research station. We had a lot of incidents like that. One minute, someone you knew was wrenching away on a blast cannon, the next they were spread all over, and not in a pretty way.
Which reminds me, I need to turn this stick into a good and proper spear. The last one blew up. I’ll get to that. First though, I have to tell you about the apes. Boy did they smell. We got into the ship and found that something had filleted the corpses of the sailors or the people who had come looking for them. It was eerie, seeing all sorts of skulls stacked together in a big pile like a trophy. You shouldn’t keep a trophy like that. Somebody knew those people.
There was a path into the hull I found. But it only lead to more trouble. Sometimes when you open a door, you find something good behind it. Some times you find something bad. But you don’t know what’s there if you don’t open the door. This time it was apes. And they were angry. They brought a big brother with them. He was tough and had creepy glowing eyes. I tried to blast him with a bolt from my energy spear, but the spear exploded. I have to remember to check those lead connections a second time. I think something went wrong with the capacitor gear. Thankfully when it blew up nobody was hurt. But I sure felt stupid. I had to run away and hide after the apes smacked me a good one. That cuff to the side of my head caught my ear. It rang the whole battle. It’s hard to concentrate when your ear is ringing in your head like a big bell.
Thankfully, Siraka was able to patch me up. She has some really interesting healing powers. I wonder if she would sit for an examination. I want to take some notes on how she does it. But she seems pretty quiet and I don’t want to bug her. I’ll keep watching and maybe I can figure it out.
Where was I? Oh yeah, the ship. We found another door with a passageway. Ships sure have a lot of those. It would have been nice if the port authority had places like that. Maybe some of us could have hidden during whatever attack wiped it out and someone would have been waiting for me when I got out of the water cell. I don’t even want to think of those even things. Speaking of water, once we got downstairs, through the secret passage, there was a demon. It looked like he had eater or ripped apart one of those glowy-eyed apes. We found a carcass half eaten. That;s where the smell kept coming from. Anyway the demon was holding onto this medallion. It looked like a behemoth flying through some sort of liquid, maybe water. I can’t even imagine why anything would want to swing in water. Don’t they know how easy it is to drown?
When we found the demon, it found us too. Thankfully I found a staff after my spear blew up so I had something to fight with. This demon, it was really gross. It shot out skin layers and used them to animate the dead. It got us a couple times too and I bet if we’d have let it, it might have messed up our head. The demon was tough. But those skeletons just blew up with a feather touch. I’m pretty proud to say I feel like I contributed well even without my gadgets. I picked up that staff and started showing those skeletons they weren’t going to hurt anybody else. Whoever those people had been, I’m sure they would have preferred their corpses getting a little busted up to hurting living folks. I hope they forgive me for scattering their bones all over the place. If not, that’s going to be bad karma.
But at least I’m not Luckfinder. He must have got some god angry with him. He picked up the sigil that was on the demon while we found the gauntlets bearing the mark for the hawk that Thomas said would show us the way to his son. So we beat up Allen’s bones. The good part is he won’t miss them and we’re bringing them home to his Dad. I get distracted thinking about things like that. I need to focus on Luckfinder. I’ve never seen anyone go glow mad before. Light came from that medallion he picked up from the demon and just exploded all over the whole ship.
The this voice told us it was Lightbringer and how it used to be god of something called an ocean. It looks like I have a little more research today. Never heard of that before. But the voice insisted and tried to convey that we were running out of time. Then it gave us a list of stuff to collect. I’ve never heard of any of it, but if a god tells you to find a bunch of stuff you can bet it’s pretty important. The voice told us to go get some artifacts. I’m hoping one of them holds the key to reversing sterility in the Wildlings. I haven’t made any real progress on my research but I’ll keep looking for a way to correct the issue.
So now we have to find this stuff: the “Fuel that Burns in the Queen’s Barge,” the “Armor of Orcbane,” Festival’s Harp (ignored by Lightbringer’s followers), “Hammer of the Damned Dwarf”, and the “Raven Staff.” Apparently we have to find them before the shield falls. I don’t know if this is just a crazy trick by a mad god or a serious affair. I guess that’s the next big thing we all have to decide. Can we find these things or can’t we? I know I’d like to, but I can’t speak for the others.
I still have so much more to learn from them. They have interesting backgrounds and I get the feeling they have a lot of interesting stories to tell. And being with this group certainly beats wandering around on my own. I got stuck in so many ruins. It would be nice to have a little backup now and again.
Anyway what I didn’t mention was that Lightbringer was unlicky in the end. His last medallion exploded in light and forced glow madness on him. He turned into a big ogre. Man you never know how big those guys are until you face them. I learned one really important lesson with my trusty stick taken from the ship’s rubble. Hit them where it counts. When something is that big, you have to find it’s weakest spots and exploit them.
The good news is we’ll get a bounty reward for the giant head. The bad news is that who knows how long that will take. Oh well, one more thing to do in Gateway. I’m really excited to get back. It’ll be nice to get these bones off my conscience and maybe I can find some tool to work on making this stick into a new spear. it would really be something. I’ve already fashioned a knife for the tip but there is plenty left to do.